kingdom come:deliverance 2 potion recipes

    In Kingdom Come: Deliverance 2, mastering the arcane craft of alchemy demands piety, precision, and a steady hand. From life-saving elixirs to devilish poisons, Henry’s survival hinges on his ability to harness nature’s bounty—or twist it to darker purposes.


    Tools of the Trade

    To practice the Ars Magna, you’ll require:

    • An alchemist’s bench (found in monasteries, apothecaries, or bandit lairs)
    • Liquor Fundamentum: Holy water, sour wine, rancid oil, or smuggled spirits
    • Herbs & Curiosities: Gathered from forests, battlefields, or purchased from shady herbalists
    • Sacred Instruments: Mortar and pestle (for grinding), iron cauldron, sand-hourglass, bellows, and a copper distiller

    Brewing Wisdom:

    • Quality Grades: Weak (cloudy), Normal (clear), Strong (glowing), or Saint Henry’s Grace (divine clarity)
    • Freshness Matters: Moon-picked herbs brew truer than wilted scraps.
    • Timing is God’s Work: Over-boil a tincture, and blessings turn to curses.

    Recipes from the Codex Alchemicus Bohemica

    “As above, so below—but mind the flames, lest Hell claim thy workshop.”

    Aesop’s Bestiary Draught

    Effect: Grants kinship with beasts (+Riding/Dog Handling). Strong variants cloak your scent from wolves. Ingredients:

    • Spirits (base)
    • Comfrey x2 (pulverized)
    • Boar’s Tusk x1 (boiled 2 turns)
    • Belladonna x1 (crushed to black paste) Process:
    1. Grind comfrey to dust; add to cauldron.
    2. Boil tusk shavings until the broth reeks of musk.
    3. Stir in belladonna under a waning moon.
    4. Distill thrice while reciting Psalm 91.

    The Dollmaker’s Bane (Poison)

    Effect: Cripples limbs, turns sword arms to lead. High doses rot flesh from within. Ingredients:

    • Spirits (base)
    • Herb Paris x2 (simmered 3 turns)
    • Valerian x1 (ground fine, boiled 2 turns) Process:
    1. Steep Herb Paris until the brew turns bile-green.
    2. Add valerian as the hourglass drains—beware the fumes.
    3. Distill into vials etched with skulls.

    Lullaby of the Damned (Poison)

    Effect: Saps vigor to naught; leaves victims gasping like landed fish. Ingredients:

    • Oil (base)
    • Poppy x1 (boiled 1 turn)
    • Thistle x1 (boiled 1 turn)
    • Herb Paris x1 (pulverized) Process:
    1. Simmer poppy until the oil weeps crimson.
    2. Add thistle as the cock crows—ignore the whispers.
    3. Stir in Herb Paris dust; decant under silence.

    Aqua Vitalis (Soldier’s Salvation)

    Effect: Stems bleeding wounds; praised by battlefield surgeons. Ingredients:

    • Holy Water (base)
    • Dandelion x2 (boiled 1 turn)
    • Marigold x1 (ground, boiled 2 turns) Process:
    1. Boil dandelion roots until golden.
    2. Add marigold petals at the Pater Noster’s third verse.
    3. Distill at dawn for God’s favor.

    Artemisia’s Wrath (Warrior’s Brew)

    Effect: Tempers flesh to iron (+4 Strength), turns strikes to thunder. Ingredients:

    • Spirits (base)
    • Sage x1 (boiled 1 turn)
    • Wormwood x2 (crushed, boiled 2 turns) Process:
    1. Simmer sage until the air bites like winter.
    2. Add wormwood under Mars’ ascendant.
    3. Distill into a soldier’s flask.

    Secrets & Sacrilege

    • The Black Ledger: Find recipes scrawled in moldering tomes, traded with witches, or pried from dead alchemists’ hands.
    • Gunpowder Heresy: Craft “Dragon’s Breath” (crude black powder) or “Archangel’s Fire” (explosive pellets) for siege engines—the Church frowns upon this art.
    • Perfumes & Politics: Brew rosewater unguents to sway nobles or mask the stench of war.

    The Alchemist’s Burden

    • Saint Barbara’s Patience: Rush a brew, and it curdles. Mastery demands prayer and practice.
    • Mortal Risks: Missteps may yield toxic fumes, cursed potions, or a visit from the Inquisition.
    • God’s Balance: For every life saved by Aqua Vitalis, a Dollmaker’s Bane poisons a well.